Bigscreen·vr headset
Bigscreen Beyond
Based on 24 credible posts from Bluesky & Hacker News. 21 filtered out as bot-like or off-topic.
Low confidenceFew owner reviews so far, so this score can still move a lot. How we score
Scored November 11, 2026
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Owner reviews
Overall owner mood
Owners are split: 46% of 24 reviews are positive, 17% negative, and the rest mixed or neutral. Praise centers on price & value and comfort & size. The most common complaint is sound (2 owners). Owners are divided on display. Owners with 6+ months of use are less positive (25%), which suggests it wears on people over time.
What owners like
Price & value praised by 3 owners
“It'll be my First new headset since the 2018 Vive came out, and I got it with money from my 18th birthday.”
Comfort & size praised by 2 owners (1 disagree)
“So I got the Bigscreen Beyond 2 to improve my comfort in VR..”
What owners complain about
Sound raised by 2 owners (1 disagree)
“im on my third unit and all have had issues with lenses/displays/audio.”
Owners are split on
- Display 2 like it · 2 don't
Worth reading the reviews on these if they matter to you.
What owners talk about
- Display2 praise · 2 complain
- Sound1 praise · 2 complain
- Comfort & size2 praise · 1 complain
- Price & value3 praise · 0 complain
- Customer support1 praise · 1 complain
Built from the reviews themselves — every quote links to the owner who wrote it.
Every credible owner review, most detailed first. Bots, off-topic comments, and ones that say nothing about using it are left out.
[...] Wireless headsets also suck for simulators and productivity - where a battery only adds weights and a wire is not noticable. Personally, I would love to see a wired headset that resembles the bigscreen beyond but with inside out tracking and a universal face gasket. For wireless experiences, I'd love to be able to plug my phone in, put it in my back pocket and use it that way. That sort of "head mounted display"-first approach would make it practical to use the device for productivity / screen replacement while gaming would be dependant on your phone or computer.
[...] For example, there's no way I could do an 8 hour work day inside a Quest - but I imagine a cool lightweight bigscreen beyond would be fine. I used to love shooting games in my G2, I got the Quest and, despite having a similar resolution, I could hardly make out distant targets whether wired or not. [...]
Still have bigscreen beyond and that thing great but the controllers and lighthouses are definitely showing their age. Been using these lighthouses those for 7 Years! Will probably still use the beyond for elite, buuut…
for about 6 months now, i have been debating whether or not to get a Bigscreen Beyond 2e i have base stations but no controllers i have a Quest 3, and if i got a Beyond, idk if i'd use it more because all I usually played is A Certain Game which i REALLY don't even want to play anymore
NGL, I am way to excited for my Bigscreen Beyond 2e. It'll be my First new headset since the 2018 Vive came out, and I got it with money from my 18th birthday. The quality change for me will be Night and day!
I agree. Hopefully Bigscreen continues making hardware. I still have the original bigscreen beyond and im very happy with it besides the glare.
[...] I bought a Bigscreen Beyond 2 + 5090 gpu basically just to play DCS (Digital Combat Simulator, a flight sim with full fidelity figher jets that you can even fly in PvP multiplayer) and it's the coolest thing VR has to offer for me. [...]
I have the Bigscreen Beyond 2 which is OLED + pancake fine. [...] The upside of having perfect blacks is sooooo worth it in my opinion. [...]
I am able to take my real, physical media that I possess, and turn them into working objects in VR I can enjoy, and watch on a TV I wish I owned, in my dream room, in an intuitive way Bigscreen Beyond just doesn't support this easily.
I own the Bigscreen Beyond 2E and love it. If you have the infrastructure for the Index already (Base stations, trackers, controllers, etc) I honestly think it’s the best on the market. Not cheap, but outstanding image quality and very comfy.
I guess I rave too hard because I've had TWO bigscreen beyond units fuck up while I'm dancing lmao they can't take my heat
The bigscreen beyond 2 has eye tracking, it's an amazing headset and my daily driver for any time I'm not doing hand tracking stuff, in those cases I use the Quest 3s (specifically the s variant, it has better tracking)
While I was gone I: Fell in love with a guy who doesn't date Fell in love with another guy who didn't want to date me Had a guy I didn't want to date fall in love with me Oh, and I bought a 5090, poorfags (I <3 Nvidia) My bigscreen beyond doesn't work right tho, fuck you shanks.
So I got the Bigscreen Beyond 2 to improve my comfort in VR.. [...]
im sad to say i can't recommend the bigscreen beyond 2. [...] im on my third unit and all have had issues with lenses/displays/audio. and tbh even if i got a working unit, i'd be worried about it breaking later on, outside of warranty guess i'll wait for the steam frame?
I got my BigScreen beyond and it left 2 very powerful impressions on me: VR form factor is improving wildly. We're very close to headsets so small that they can be rigid plastics that sit directly on your face. Not there yet tho Customized/personalized wearables remain difficult to get right
I'm using XSOverlay, but since I got my bigscreen beyond it's actually made it a little harder to see my IRL environment while I DJ. I may mount a webcam to it just for that purpose.
I've used a bigscreen beyond 2e with the audio strap for a while. I tried the stock elastic head strap again today and turns out it's more comfortable... Imo there's a couple major design flaws with the audio strap which actively make it annoying to wear. [...]
Since I got the Bigscreen Beyond 2 headset, which uses OLED panels, I noticed that a lot of VRC worlds including mine appear too dark on that headset. [...] So I worked on a little brightness slider, similar to what some games do. [...]
Current Bigscreen Beyond experiences: - Finger tracking has vanished from SteamVR Home, but is fine in VRC (????) - Some kinda motion blurring when I turn my head - how do I get an avatar's existing eye movement to become eyetracking.... - I'm going to need a USB-C-to-3.5mm for my headphones...
Star Citizen surprise announced that VR is coming next patch (So this month!), so I've finally pulled the trigger on a Bigscreen Beyond 2, which I've had my eye on for a long time now. Ow, my wallet.
Specs, light weight, cheap. [...] You can get a cheap, light, and usable headset these days for <$100. [...] It's the Bigscreen Beyond 2, and it's $1,300. As for high end and cheap, there's the Pimax Crystal Light. [...] I can't find the weight on their site but I own a Pimax Crystal. It's bulky and heavy - which I know quite well, as I stream multiple hours in VR very frequently.
The claims, and the evidence
What the brand claims
No published claims on file for this product yet.
What owners report
“[...] I bought a Bigscreen Beyond 2 + 5090 gpu basically just to play DCS (Digital Combat Simulator, a flight sim with full fidelity figher jets that you can even fly in PvP multiplayer) and it's the coolest thing VR has to offer for me. [...]”
“I am able to take my real, physical media that I possess, and turn them into working objects in VR I can enjoy, and watch on a TV I wish I owned, in my dream room, in an intuitive way Bigscreen Beyond just doesn't support this easily.”
“[...] Wireless headsets also suck for simulators and productivity - where a battery only adds weights and a wire is not noticable. Personally, I would love to see a wired headset that resembles the bigscreen beyond but with inside out tracking and a universal face gasket. For wireless experiences, I'd love to be able to plug my phone in, put it in my back pocket and use it that way. That sort of "head mounted display"-first approach would make it practical to use the device for productivity / screen replacement while gaming would be dependant on your phone or computer.”
“[...] For example, there's no way I could do an 8 hour work day inside a Quest - but I imagine a cool lightweight bigscreen beyond would be fine. I used to love shooting games in my G2, I got the Quest and, despite having a similar resolution, I could hardly make out distant targets whether wired or not. [...]”
after 6 monthsView on Hacker News
Common Bigscreen Beyond problems
Problems most owners who mention them agree on, plus ones owners are split on.
- Sound2 owners report this (1 disagree)View on Bluesky
“Imo there's a couple major design flaws with the audio strap which actively make it annoying to wear.”
- DisplayOwners split: 2 complain, 2 happyView on Bluesky
“Since I got the Bigscreen Beyond 2 headset, which uses OLED panels, I noticed that a lot of VRC worlds including mine appear too dark on that headset.”